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Well, with the ones in those shots, I guess we can only assume they have either done a 180 on that, or the planes are in there as animated scenery, like the dead dodo in 3/vice. My hope is, they at least have an easter egg way of flying the plane, much like in gta3. A lot of people, back then, missed the fact entirely that there was stuff in there for timing how long you managed to stay in the air and everything.
Back in MTA for Vice, there was a version of the scm compiler that worked with MTA.
Does anyone know if there is one for San Andreas race 1.1.1? (ie. that will decompile & recompile the main.scm used by mtasa race). Assuming that will work, we could add this functionality.
Given I haven't written any modes or maps for mtasa, maybe someone else knows better if there's now a way to add/inject new scm into a game/mode? I heard Cleo is all the rage now, does anyone know anything in this department?
Yeh the black on dark should be resolved in the previous release update... I've just now also changed the RSS & media logon icons from the odd shade of purple they were to an aqua.. fits much better as an alternative to the main purple used in the theme - these are the icons that are meant to indicate that there are new items to read in your collection of subscribed feeds.
Yes, it is, which is also why I have invited any of my friends that are interested. If anyone from the DRuG crew is comming Id love to see them, especially if their are any female cosplayers amongst you *growl*
In total there are 2 users online :: 1 registered, 0 hidden and 1 guest (based on users active over the past 60 minutes) Most users ever online was 1855 on Sat Mar 19, 2016 11:34 am
[DRuG]NikT : Happy New Year folks!! Tue Jan 02, 2018 6:13 pm
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