Uploading new maps

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Re: Uploading new maps

Postby [DRuG]NikT on Wed Jan 11, 2012 6:32 pm

[DRuG]NikT wrote:OK, I've added all the maps uploaded to the ftp to the new 1.2 server, still under development... there were a few errors in the meta.xml files where the mapper had maybe since renamed the .map files to remove spaces, but didn't update the meta.. all fixed now.

[DRuG]NikT wrote:I am still having to correct some of the meta.xml files - people are setting ghost mode to false... it must be set to true unless the map is a derby. Unless I thoroughly research each map while I process it, I may be accidentally making derbies ghost mode, but I would prefer this than a badly configured race.. I note splashdown was a derby, and left ghost off for that one... any others, let me know.


Gametaff -- this is the third time I've had to correct these errors in your maps ... next time they won't be put on the server until you correct them... this took me half an hour of fiddling.

Samo
-- your map needed ghost set to true in meta.xml - please do this yourself in future.

meta.xml:
must have map name that matches your map name - if you removed spaces, they mustn't be in the meta either.
Code: Select all
<map src="TheStreetWay.map" dimension="0"></map>


must set ghost to true
Code: Select all
<setting name="#ghostmode" value='[ &quot;true&quot; ]'></setting>


Please guys...I know map making is a lot of work - so is running a clan & server.. please, don't make it harder than it has to be. If you worry about delays on maps going live... this is one of the reasons - debugging people's work.

Uploaded today:
Code: Select all
[15:29:23] New resource 'race-AirportClash' loaded
[15:29:27] New resource 'race-StreetDrag' loaded
[15:29:27] New resource 'race-StreetDrag2' loaded
[15:29:27] New resource 'race-TheStreetWay' loaded
[15:29:27] New resource 'race-TownToTown' loaded
[15:29:27] New resource 'race-TurismoAirport' loaded
[15:30:35] New resource 'race-niggastolemybike' loaded
[15:30:41] New resource 'race-rollerstijger' loaded
[15:30:54] New resource 'race-underrace' loaded


Thanks again mappers & sorry to whine... just, this is the third time I've asked.


"But my head's all messed up, so you better driive brother"
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Re: Uploading new maps

Postby Purzel on Thu Jan 12, 2012 7:55 am

just one little request from me Nikt. I accidentally set wrong gamemode on "Splash Time!" and now its unplayable on the server. sorry dude, it's my first DD [blush] can you change that, please`?
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Re: Uploading new maps

Postby [DRuG]NikT on Thu Jan 12, 2012 6:29 pm

You probably set it to no ghost, but didnt include the word derby in the title, so I edited it.

I'll fix it asap.


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Re: Uploading new maps

Postby Gametaff on Fri Jan 13, 2012 1:32 am

[DRuG]NikT wrote:Gametaff -- this is the third time I've had to correct these errors in your maps ... next time they won't be put on the server until you correct them... this took me half an hour of fiddling.


ouch, sorry NikT i will try to fix the meta.xml in my new maps
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I see the server list it's finally updated, thanks for fixing it!

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Re: Uploading new maps

Postby Eazy-E on Fri Jan 13, 2012 6:31 am

ok, i have uploaded my new map, its great, maybe its my best map :)

race-eazysgangstaparty2
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Re: Uploading new maps

Postby [DRuG]NikT on Fri Jan 13, 2012 6:48 pm

[DRI]Gametaff wrote:
[DRuG]NikT wrote:Gametaff -- this is the third time I've had to correct these errors in your maps ... next time they won't be put on the server until you correct them... this took me half an hour of fiddling.


ouch, sorry NikT i will try to fix the meta.xml in my new maps


No worries GT, not a big thing, that's why I posted in public (sorry for this, but like I said, no big thing), just important that everyone knows what problems to avoid of it's going to take longer for me to publish maps - especially if the volume increases.

Thanks again for your contributions.


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Re: Uploading new maps

Postby [DRuG]Stijger on Fri Jan 20, 2012 12:54 am

Gametaff and others,
Just was checking out your meta files, and why the ghostmode is set to false is because you don't save the maps
without caps or spaces or other symbols. Save your map without those and the ghostmode will be saved.
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Re: Uploading new maps

Postby Eazy-E on Fri Jan 20, 2012 3:32 am

how? niggastolemybike instead of race-niggastolemybike ??
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Re: Uploading new maps

Postby [DRuG]Stijger on Fri Jan 20, 2012 3:48 am

Hey Eazy, no that kind of symbols are aright, your maps were okay, i think :D no caps and no spaces is the important part i think
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Re: Uploading new maps

Postby Eazy-E on Fri Jan 20, 2012 5:32 am

but, if i set Ghostmode as TRUE, and i test the map, when it finish the test, ghostmode set FALSE

so i set GM TRUE, save, and then test, in this way, ghostmode stays in true
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