With the release of IVMP 0.1 Beta 1 T4 R3, a server and client are now available.
DRuG are now hosting a server @ nik.ath.cx:9999 - it can easily also be found from the in game server browser.
At this stage it is just running the default scripts, with DRuG's scripters already researching it's potential on the following sites.. if you know of others or anything else that may help, our focus at this stage is to put together some sort of race..
Resources currently being researched for race info..
http://forum.iv-multiplayer.com/ http://wiki.iv-multiplayer.com/wiki/ind ... oint_Types
Commands available in the default scripts are still pretty blunt, as can be expected with any beta.. but, in the words of [DRuG]Killfrenzy "With the functionality provided, this beta looks to be able to support writing of a race mode"... let's hope we don't have any hitches along the way, but work has begun on IVMP.. step forward and let us know your experiences, folks.
IV:MP Command Reference for default Squirrel resource "cp.nut":
/v vehicleid
/grav
/grav1
/kill
/model
/testtime
/testweapon
/time
/wep
/h /health
/a /arnour
/autoaim
/out warp out of vehicle
/testmessage
/testobject
/money
/text
/texttoall
/physics
/controls
/wanted
/goto playerid
/testcheckpoint
/vh healthlevel
Server status signatures from http://tlk-clan.it/iv-mp/: