Resources running on our MTADM 1.1.1 servers

Technical discussion relating to drugcrew.com & the forums
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Resources running on our MTADM 1.1.1 servers

Postby [DRuG]NikT on Sun Aug 30, 2009 11:43 pm

Mods currently running on the DRuG managed MTADM 1.1 servers (US AGS/DRuG) - all tweaked heavily by me, of course.

Resource Pack: (only extract the final path level in the zip to your mta resource-cache)
http://mta.drugcrew.com/resources.zip ~346Mb updated 12/11/11, but will always save you downloading the cars

CURRENT updated 12.11.2011 with resource pack mtasa-1.1-resources-r810 (latest)
MTA DM 1.1.1 r4b3297 GNU/linux Server precompiled binaries
All records from previous update were carried across to the new server
DX Scoreboard by Awwu - 2.7.0 updated 4/11/09 DRuG live scoreboard, AGS-DRuG live scoreboard
chatbox_ads by 50p - 1.1.0
race_delay_indicator by Flobu - 0.1.1 update 14/11/10
votemanager (default) modded by [DRuG]Dabombber to include stop vote. - 1.0.5 edited
adminchat by [DRuG]Dabombber - 1.0.0
pms by [DRuG]Dabombber - 1.1.0
anti_flood by 50p - 1.1.0 updated 2/10/09
chatbubbles by Dragon - 1.0.3 updated 2/10/09.
kchaticon by Khepra with modifications by [PS]DazzaJay[AU] - 11.04.08
All DRuG's maps that passed testing (~350 of them) from MTA Race 1.1.x
eXo's dm 1.0 race maps by eXo|Dragon - 1.0.1
colour by [DRuG]NikT - 1.0.0, based on colorlights by eXo|SpeedY - 2.5.0
race r652 07Nov10 by arc & ccw (this hasn't changed even in the latest resource pack r803)
Webmap by Cazomino05 - 2.0.0 - DRuG live map, AGS-DRuG live map
Webchat by Mawej - 1.0.0 - DRuG MTA webchat
race_splittimes by -]alw[-AcidbRain
race_racewar by MTA Team
race_ghost by Awwu 1.0.5 (with deleteghost modification by [DRuG]tvc)
speedo_gfx1 by patu112, d0c - 1.2.0
race_nos2 by 50p., AcidbRain - 1.0.1
NewsScript (news) by DHooser15 2.0.0
race_scoringsystem by -]alw[-AcidbRain 0.5
race_playerstats by -]alw[-AcidbRain 0.5.3
race_playerstatsgui by -]alw[-AcidbRain 1.0.0
race_scorefx by -]alw[-AcidbRain 1.3.1
race_fx by -]alw[-AcidbRain 1.0.7
All these maps with custom cars packaged by [DRuG]NikT using models by various artists.
webladder by [DRuG]NikT 1.0.4 - DRuG Stats
FPS Stats (fps_stats) by driver2 1.0.1
login_panel by NeXTreme 1.0.1
pingkicker by Mount 0.2.0 modified by [DRuG]NikT to support maxfps
automuter by [DRuG]Dabombber 1.2
race_res by -]alw[-AcidbRain 1.0


"But my head's all messed up, so you better driive brother"
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Re: Resources running on our MTADM 1.0 servers

Postby [SiK]DemonSeed on Mon Aug 31, 2009 12:31 am

Very nice, but you should change one of those names to Back Stabber :P
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Yeah, the drug server has been left out to die it seems.

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Re: Resources running on our MTADM 1.0 servers

Postby [DRuG]NikT on Mon Aug 31, 2009 12:42 am

So very, very true - however, we are running a few of "his" resources, though it appears most of them are reworkings of mods developed by others on the mta forums, then packaged and released by him.

Personally, I would have gone for offering to show the original author how to publish his mods on the community site, such that they can release further mods, rather than putting them up under my own name and making fine print that credits the original author.


"But my head's all messed up, so you better driive brother"
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Re: Resources running on our MTADM 1.0 servers

Postby [SiK]DemonSeed on Mon Aug 31, 2009 12:44 am

most likely mvol is behind those scripts.
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Yeah, the drug server has been left out to die it seems.

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Re: Resources running on our MTADM 1.0 servers

Postby [DRuG]NikT on Thu Sep 24, 2009 2:30 am

OK, lots of tweaks over the last 24 hours to the DRuG and AGS mtadm 1.0 servers.. I've begun learning .lua :evilgrin:

First up, a funny chain of information.. I ask [SiK]Demiveil if there's any way I could learn how he removed "revote" from the voting system on the SiK server.. he then shows me the area of code to remove, I do, then find from [SiK]Demonseed that he learnt how to remove it from [DRuG]Dabombber, and told [SiK]Demiveil. Isn't it cute when things go full circle/loopy like that?

I spent about 8 hours moving between photoshop and game, testing then retweaking some images I've cooked up to kinda give the AGS and DRuG servers their own individual feels.. if anyone in DRuG or AGS wants to assume management of the AGS MTADM server, and take it more in the direction of DM, please, be my guest - I'll give you any help you need. The images used on each were by no means final, just my re-usage of some of the forum graphics and matching fonts.. I welcome any new images anyone wants to sumbit.

Next, I installed a GUI based help system with popup menus, where I will be maintaining a list of the tested and working commands available both as defaults, and those introduced though the various mods we've been installing. This is available in game by clicking the (!) and (?) icons alongside the chat box. This resource has been tuned by me to adjust the graphics, icon size and popup position.

Then I installed the vehicle lights mod, adding extra functions for drug lights and to allow for more was relatively simple - I seem to be getting my head around lua pretty quickly.

Finally, I tuned the race speed and health indicators.. in a moment of clarity it occurred to me that the background image should really be a kind of gradiented red to infer loss of health.. looks a lot nicer too, if I do say so myself.. to top it off I then set the background for speed as a black gradient and also tweaked the black outlines so the colour fades between grey and black - it's small touches like these I reckon you get rewarded for every time you look at the game.
Stay tuned for more as I install stuff.. I will be keeping the list in the first post maintained as I do it.

:geek: :geek: :geek:


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Re: Resources running on our MTADM 1.0 servers

Postby [DRuG]NikT on Fri Sep 25, 2009 1:10 am

Last 12 hours I have developed a new .lua resource called colour, based on colorlights by eXo|SpeedY - I am currently awaiting his approval for release.. changes were listed in the permission request, as follows:

request for permission sent to eXo|SpeedY on http://exoclan.gr00ve.de wrote:Hi Speedy!

I downloaded your colorlights.zip mtadm 1.0 mod from community.mtasa.com.

We run 3 dm 1.0 race servers, so I have added lots more .lua - made a new mod from it, called "colour" - which manages the "Timer" threads better - cleans them up as the player leaves. It works between rounds, re-checking the player vehicle and re-applying the lights after map changes. It also sets car colours, using:

/lights x y z a b c d
/disco
/discocar
/drug

All toggles work on each other, so /drug can disable /lights.

I have added support for daytime lights, using the lightsoverride function, also added randomizing car colours, like the lights, using /discocar.

The help menus give you full credit for the original mod.. I wish to re-release this with your approval? I have attached it for your testing, it is also available on MTADM servers: DRuG 1.0 Race (linux), AGS 1.0 (linux) and DRuG test.

Could you please confirm I have your permission?

Respect!

NikT


The command is in fact /colour, but SMF private messages don't allow you to edit after sending - another good reason to use phpBB.

Stay tuned for release - hopefully I get a response shortly. 8-)


"But my head's all messed up, so you better driive brother"
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[DRuG]NikT
[DRuG] cofounder & your host

Status:
Happy New Year folks!!

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Re: Resources running on our MTADM 1.0 servers

Postby [DRuG]NikT on Fri Sep 25, 2009 4:11 am

NikT on http://community.mtasa.com wrote:Colour by [DRuG]NikT - http://forums.drugcrew.com

Based on Colorlights by eXo|SpeedY http://exoclan.gr00ve.de

Released with full permission from Speedy - thanks mate!
___________________________________________________________

Commands:

/colour 0-255 0-255 0-255 0-126 0-126 0-126 0-126

eg. For aqua headlights and a black car..
/colour 0 142 102 0 0 0 0

- the first 3 are the light's RGB, then the 4 GTA car colours
- only the first two are used by most cars
- blank fields become a random colour

/colour - Toggle random light and car colours
/drug - Purple Lights (102, 51, 255) black/pink/white/purple car
/disco - Lights randomly change colour on black/white car
/discocar - Lights and car colour change rapidly like KWOW.
___________________________________________________________

Background:
With full permission from Speedy, I have taken his colorlights v2.5 mod and added lots more code.

This new mod from it, called "colour", manages the "Timer" threads better - cleans them up as the player leaves.

The only time errors now appear in the console is when switching between race rounds and when a player is dead awaiting respawn.. I am sure there's some kind of check I will eventually find to remove these errors, too.. but at this stage, it's still cleaner than it was.

It works between rounds, re-checking the player vehicle and re-applying the lights after map changes. All toggles work on each other, so /drug can disable /colour etc.

I have added support for daytime lights, using the lightsoverride function, also added randomizing car colours, like the lights, using /discocar.

Enjoy!

[DRuG]NikT

http://forums.drugcrew.com


"But my head's all messed up, so you better driive brother"
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[DRuG]NikT
[DRuG] cofounder & your host

Status:
Happy New Year folks!!

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Posts: 2524
Joined: Sat Jul 28, 2007 10:39 am
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Re: Resources running on our MTADM 1.0.3 servers

Postby [DRuG]NikT on Mon Dec 21, 2009 4:33 am

Server just updated to 1.0.3 - all resources carried across nicely - I've set up AGS too, both are happily accepting players - please let me know if you spot any problems.


"But my head's all messed up, so you better driive brother"
User avatar

[DRuG]NikT
[DRuG] cofounder & your host

Status:
Happy New Year folks!!

[DRuG] cofounder & your host
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[DRuG] member
DRuG server admin
[AGS] member
]DR[ member
 
Posts: 2524
Joined: Sat Jul 28, 2007 10:39 am
Location: Melbourne, Victoria, Australia


Re: Resources running on our MTADM 1.0.3 servers

Postby [DRuG]NikT on Sun Apr 18, 2010 8:31 pm

Just added new sound for when you finish a race.. it's about the same size & still from San Andreas.

The start of James Brown - Funky President.

http://nikt.zog.net.au/mission_accomplished.mp3


"But my head's all messed up, so you better driive brother"
User avatar

[DRuG]NikT
[DRuG] cofounder & your host

Status:
Happy New Year folks!!

[DRuG] cofounder & your host
[DRuG] coleader
[DRuG] member
DRuG server admin
[AGS] member
]DR[ member
 
Posts: 2524
Joined: Sat Jul 28, 2007 10:39 am
Location: Melbourne, Victoria, Australia


Re: Resources running on our MTADM 1.0.3 servers

Postby [DRuG]NikT on Sun Jun 06, 2010 5:20 pm

Modified the race complete tune to "You're the best" from the end of Karate Kid :lol:

Also just updated the speedo on both the AGS and DRuG servers, the new one is pretty awesome - dxspeedometer by driver2, has altimeter and odometer that both work and remember the data. Lots of in game menus to tweak your personal preferences on the colour etc., too.


"But my head's all messed up, so you better driive brother"
User avatar

[DRuG]NikT
[DRuG] cofounder & your host

Status:
Happy New Year folks!!

[DRuG] cofounder & your host
[DRuG] coleader
[DRuG] member
DRuG server admin
[AGS] member
]DR[ member
 
Posts: 2524
Joined: Sat Jul 28, 2007 10:39 am
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