Uploading new maps

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Re: Uploading new maps

Postby [DRuG]NikT on Fri Jan 20, 2012 8:20 pm

... or just edit it in notepad and change it manually.... that's what I've been doing.

I'll have the new maps up soon folks... just got home.


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Re: Uploading new maps

Postby [DRuG]NikT on Sat Jan 21, 2012 3:49 am

13 new maps introduced.. samo & Easy-E please edit future .map files in notepad to change ghostmode from false to true, unless they're a derby, of course.

Code: Select all
[00:42:50] New resource 'race-OhMyEyes1' loaded
[00:44:31] New resource 'race-eazysgangstaparty2' loaded
[00:44:31] New resource 'race-eazysgangstaparty3' loaded
[00:44:36] New resource 'race-eudrugvectra' loaded
[00:44:50] New resource 'race-ghosttown' loaded
[00:45:49] New resource 'race-ohMYeYEs2' loaded
[00:46:18] New resource 'race-rallydakar2012stage1' loaded
[00:46:18] New resource 'race-rallydakar2012stage2' loaded
[00:46:18] New resource 'race-rallydakar2012stage3' loaded
[00:46:18] New resource 'race-rallydakar2012stage4' loaded
[00:46:22] New resource 'race-rollerstijgerpajero' loaded
[00:46:57] New resource 'race-thegolfrace' loaded
[00:47:17] New resource 'race-turningpoint' loaded
[00:47:54] Resources: 1898 loaded, 0 failed


Thanks again mappers!!


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Re: Uploading new maps

Postby Eazy-E on Sat Jan 21, 2012 4:51 am

what? GM was false? fucking map editor! when i set GM: True and save the map, it set to false :(
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Re: Uploading new maps

Postby [DRuG]NikT on Sat Jan 21, 2012 2:29 pm

Don't worry too much about it dude... just asking that you edit them in notepad to fix next time.... otherwise I have to do it.

Great work on the maps mate, and everyone else... it was great playing this batch with some of you last night.

Perhaps in future we could have events that focus on just racing all the new maps on the ftp.

Once again, great work people... don't forget to publish them to the wider gta community via community.mtasa.com

Thanks Thanks Thanks :) 8-) ;)


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Re: Uploading new maps

Postby Eazy-E on Sat Jan 21, 2012 4:51 pm

thanks nikt ;)

i will try to repair the GM problem next time
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Re: Uploading new maps

Postby [DRuG]Stijger on Sat Jan 21, 2012 11:35 pm

Think the event of testing out the maps with multiple people, would be awesome.
We could almost make a little contest of it for example.
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Re: Uploading new maps

Postby [DRuG]Stijger on Mon Jan 23, 2012 2:58 am

[DRuG]Stijger wrote:Gametaff and others,
Just was checking out your meta files, and why the ghostmode is set to false is because you don't save the maps
without caps or spaces or other symbols. Save your map without those and the ghostmode will be saved.


NikT is right the ghostmode is adjustable, but the thing is when saved wrong, the checkpoint size don't save either and more stuff. So it's better to do it right from the start.
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Re: Uploading new maps

Postby [DRuG]NikT on Sat Jan 28, 2012 5:49 pm

4 new maps added... thanks to Samo, Easy-E, Stijger.

Samo - pllease - ghostmode to true.

Code: Select all
[14:46:17] New resource 'race-CALLITWATHUWANTBYSAMO' loaded
[14:46:21] New resource 'race-dontstopbysamo' loaded
[14:46:22] New resource 'race-eazysgangstaparty4' loaded
[14:46:27] New resource 'race-turningpoint2' loaded



Enjoy & thanks again mappers!!!


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Re: Uploading new maps

Postby Eazy-E on Sat Jan 28, 2012 6:02 pm

:D

PS: my name is eazy, not easy but wathever, everybody call me easy :lol: :lol: :lol:
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Re: Uploading new maps

Postby [DRuG]NikT on Sat Jan 28, 2012 6:24 pm

I remember it's Gestalt [EMBARASSED]


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